Foundation Flash CS4 for Designers

February 8, 2010 by
Filed under: General 

  • ISBN13: 9781430210931
  • Condition: NEW
  • Notes: Brand New from Publisher. No Remainder Mark.

Product Description
In this book, you’ll learn: How to create effective animations using the new Motion Editor and animation tools How to use the new 3D features to animate objects in 3D space Best-practice tips and techniques from some of the top Flash practitioners on the planet How to create captioned video and full-screen video, and deploy HD video using Flash Techniques for using the Flash UI components as well as XML documents to create stunning,interactive… More >>

Foundation Flash CS4 for Designers

5 Comments »

  1. Ted A. Dobbs said :
    February 8, 2010 at 5:49 pm

    “Flash CS4 for Designers” contains a wealth of knowledge, however the inconsistencies between the book and downloadable files, as well as the apparent lack of editing made the whole experience frustrating.

    Three of the chapters downloadable files refused to download properly from the first link provided in the book. The landing page of the second link stated that the book had no downloadable content. After doing a title search on the publisher’s website and drilling down a few levels, I was able to download all of the lesson files. Or so I thought.

    As I went through the chapters, I noticed typos and grammatical errors. This isn’t a major problem until you start using writing action script or plugging values into to objects, and discover that it’s not producing the desired results. I was able to troubleshoot some of the problems having discovered that some of the downloaded files weren’t in the starting state that the book indicated. To help with this the publisher did include a completed file for you to compare your work against. In one case, I found that the completed file didn’t match the action scripting indicated in the book. Since this was a lesson specifically on action scripting, the completed file provided was useless for checking action scripting on my working file. I do understand that coding can be written many ways to achieve the same results, however if you’re teaching the “longhand” version of action scripting then the completed file should reflect the “longhand” version as well.

    While a lot of the problems I encountered centered around the provided files not being available or just in various states of completion that didn’t correspond with the text, sloppiness is the underlying problem for the book as a whole. As an unexpected bonus, you will learni trouble-shooting just to get through the book.

    An important thing to note is that I purchased this book in mid-December 2008, and the copyright date on the inside cover is 2009. Perhaps the book was intended to go through an editor one last time pushing the release back to 2009.

    I have written to the publisher to make them aware of the poor quality of “Flash CS4 for Designers”, and they are looking into the problems. Hopefully, future editions of the book will be much more professional.

    While I wouldn’t recommend “Flash CS4 for Designers” I would recommend reading “Adobe Flash CS4 Classroom in a Book” which I read prior to this publication. It isn’t as in depth, but there are no consistency issues to make the learning process more frustrating.
    Rating: 2 / 5

  2. Frank Stepanski said :
    February 8, 2010 at 7:22 pm

    Flash CS4 has been greatly updated from previous versions and this book written by Tom Green and David Stiller has updated all the new features in CS4 and explains it very throughly in an easy-to-understand manner.

    Chapter 1: Learning the Flash CS4 Professional Interface

    Chapter 2: Creating Artwork in Flash

    Chapter 3: Symbols and Libraries

    Chapter 4: Actionscript Basics

    Chapter 5: Audio

    Chapter 6: Text

    Chapter 7: Animation

    Chapter 8: Animation, Part 2

    Chapter 9: Flash Gets a Third Dimension

    Chapter 10: Video

    Chapter 11: Building Interfaces With the UI Components

    Chapter 12: CSS

    Chapter 13: XML (Dynamic Data)

    Chapter 14: Building Stuff

    Chapter 15: Optimizing and Publishing Flash Movies

    Lots of interesting topics you will learn from this book which includes creating effective animations using the new Motion Editor and animation tools; how to use 3D features to animate objects in 3D space; how to create captioned video and full-screen video, and deploy HD video, how to use Flash UI components as well as XML documents; create interactive presentations.

    The author setup the book in sections using a series tutorials which explains basic Flash CS4 techniques to the point where you can create animations, MP3 players, and customized Flash video players. Each chapter has a “Your Turn” exercise to review what has been taught and helps the reader create something real-life useful for your own flash website.

    This is a book that is not only constructed for the beginner flash user to the exisiting flash user who wants to quickly update their skills from older versions of flash to the latgest CS4 version.

    A great book and something that should be in your library.
    Rating: 5 / 5

  3. Skeptical Tex said :
    February 8, 2010 at 8:19 pm

    Yeah, just like the title explains, I liked it and I was happy with the turn around time. What more can I say?
    Rating: 5 / 5

  4. Marc Chelin said :
    February 8, 2010 at 10:00 pm

    The first Flash CS4 book I read was atrocious; the second one was good but still left some gaps (from other authors). This book has blown me away. It is excellent and complete. The authors (Tom Green and David Stiller) meticulously describe every facet of this program and leave no stone unturned. I have read many other books in general on graphics and thought I knew it all. Tom and David showed me things that were never mentioned in other books.

    Not only are these guys very knowledgeable in this subject, they are expert at teaching too, something that is rare these days.

    Marc

    Rating: 5 / 5

  5. Marlon Ceballos said :
    February 9, 2010 at 12:02 am

    The books of the series Foundation offer solid concepts for each application and in this case of Flash. This book cover almost all major aspects of Flash offer a clear and comprehensive explanation of each concept through examples that the reader can follow through the files can be downloaded from the website of the publisher.

    The book includes the new characteristics of the version CS4 of Flash such as the Motion Tween, the 3D, Spray and Deco tools and the Adobe Media Encoder.

    Designers who do not want to bother programming interfaces be grateful for the chapter destined to the components, however the topics such as the basics of ActionScript 3, applying styles with CSS, working with video and dynamic data management through XML will provide an step ahead of the simple animation in time line.

    Although in general the entire book contains important topics, personally emphasized the last two chapters: “Building Stuff” and “Optimizing and Publishing Flash Movies”. “Building Stuff” focuses on typical real-world examples such as a preload, a slideshow and an MP3 player using AS3 and XML, the latter is probably the most interesting example that you will find and you will can make. “Optimizing and Publishing Flash Movies” focuses on best practices to create and publish Flash movies in various formats.

    Foundation Flash CS4 for Designers is definitely a book that can take advantage the novice user of Flash and also the experience user that want to know the news tools in Flash CS4 and more specialized topics such as CSS and XML.

    =============

    Los libros de la serie Foundation ofrecen conceptos o fundamentos sólidos de cada aplicación y en este caso, de Flash. Este libro cobre casi todos los aspectos fundamentales de Flash ofreciendo una explicación clara y extensa de cada concepto por medio de ejemplos que el lector puede seguir mediante los archivos que puede descargar de la página web de la editorial.

    El libro incluye las nuevas caracteríticas de la versión CS4 de Flash tales como el Motion Tween, la herramientas de 3D, Spray y Deco y el Adobe Media Encoder.

    Los diseñadores que no quieren molestarse en la programación de interfaces agradecerán el capítulo destinado a los componentes, sin embargo los temas como los fundamentos de ActionScript 3, aplicación de estilos con CSS, trabajo con video y el manejo de datos dinámicos mediante XML que permitirán dar un paso más adelante de la simple animación en línea de tiempo.

    Aunque en general todo el libro contiene temas importantes, personalmente resalto los dos últimos capítulos: “Building Stuff” y “Optimizing and Publishing Flash Movies”. “Building Stuff” se enfoca en ejemplos típicos del mundo real tales como una precarga, un slideshow y un reproductor MP3 mediante AS3 y XML, éste último es problablemente el ejemplo más interesante que usted encontrará y que podrá realizar. “Optimizing and Publishing Flash Movies” se enfoca en las mejores prácticas para generar películas Flash y publicarlas en diversos formatos.

    Foundation Flash CS4 for Designers es en definitiva un libro que podrá aprovechar el usuario novato de Flash y también el usuario con experiencia que quiere conocer las novedades de Flash CS4 y temas más especilizados como CSS y XML.

    ========

    Marlon Ceballos

    Colombia Adobe User Group Manager
    Rating: 5 / 5

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