Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media
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Is there a significant difference in attitude between immersion in a game and immersion in a movie or novel? What are the new possibilities for representation offered by the emerging technology of virtual reality? As Marie-Laure Ryan demonstrates in Narrative as Virtual Reality, the questions raised by new, interactive technologies have their precursors and echoes in pre-electronic literary and artistic traditions. Formerly a culture of immersive ideals–getting los… More >>
Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media
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