Processing: A Programming Handbook for Visual Designers and Artists
- ISBN13: 9780262182621
- Condition: NEW
- Notes: Brand New from Publisher. No Remainder Mark.
Product Description
It has been more than twenty years since desktop publishing reinvented design, and it’s clear that there is a growing need for designers and artists to learn programming skills to fill the widening gap between their ideas and the capability of their purchased software. This book is an introduction to the concepts of computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-so… More >>
Processing: A Programming Handbook for Visual Designers and Artists
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S. Kitapcigil said :
February 6, 2010 at 6:58 am
i wanted to know about processing. and hunting information from websites and forum’s was not enough. this book is well written, easy to understand and very easy to read.
Rating: 5 / 5
Matt Grommes said :
February 6, 2010 at 9:37 am
Processing is a great language for anybody who wants to create graphical applications or visualizations without messing with complex graphics libraries. This is the definitive reference to the language, with much more detail than you get from the web documentation. It’ll help you get up and running writing visual apps in no time.
Rating: 4 / 5
R. amayo said :
February 6, 2010 at 10:42 am
Este libro es un compendio básico de las herramientas de procesing, lo interesante de este texto es que las herramientas vienen contextualizadas con entrevistas o ejemplos de trabajos realizados por artistas.Recomiendo este libro a aquellos que se estén iniciando en la programación con fines artísticos.
Marcos Chilet.
Diseño, Pontificia Universidad Católica de Chile
Rating: 5 / 5
C. Abrams said :
February 6, 2010 at 1:17 pm
This is a great text, from the authors of the software itself. I’m only through the first hundred pages or so, but it’s a fairly well-presented volume of information split into easily digested chapters, on everything from the command structure for creating graphics to the math that governs such efforts. The authors cover not only the rationale behind their own programming language, but also touch on the thinking behind digital graphic and artworks as a whole…
While the chapters are a little scattered for the linear reader (e.g., certain of the mathematical function chapters are broken and split into chapters that would flow a little better with no break between them), the authors are fairly clear in their intro and table of contents that the text is meant to be read and digested in a variety of ways, linear being only one method.
There are a few problems with the explanations of some of the syntax and command structure, but overall, the book is a sound investment for a newby like myself, who hasn’t visited programming in a number of years, and needs a primer/refresher, as well as a source for the more advanced coding artist. I recommend the book without reservation.
Rating: 4 / 5
Timothy Cusack said :
February 6, 2010 at 3:35 pm
So far (hey!, its a big book, and dense material) this is an excellent book covering the basics of processing. I plan on spending some quality time with this on my vacation.
I hope to post some video on it later, as well as some examples of programs I make on my blog.
Tim
Rating: 5 / 5